Far Cry 4: Shangri-La Mission 4

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My contributions to Far Cry 4 focused on the Shangri-La portion of the game. I was present during pre-production until close to launch. My primary role focused on Modeling/Texturing and assisting with Level Art on Mission 4 - The Paradise Destroyed.

My responsibilities included Modelling and Texturing Statues and Structures, Set Dressing, World Layout, Destructibles, Polish and Debugging.