Senior Texture Artist @ Ubisoft Toronto
I'm currently working as a Senior Texture Artist @ Ubisoft Toronto on Far Cry 5. I have 9 Years of Experience as a 3D Artist working on Environment, Prop, and Texture Art in the Video Game Industry.
My previous title contributions include Far Cry 4, Splinter Cell: Blacklist, X-Men: Destiny, and Halo: Reach.
Environment ModelingTexturingPBR TexturingTexture BakingDigital Sculpting3D ModelingGame DevelopmentHard Surface ModelingLevel Art3D Printing
Far Cry 4
Senior Texture Artist at Ubisoft Toronto
Environment Artist at Silicon Knights
November 2010 - November 2011
3d Artist at Bungie
Kirkland, United States of America
December 2009 - June 2010