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Star Wars Jedi: Survivor - Mantis Material Atlas

I built a variety of Metal and Plastic Materials in Substance Designer for use in Star Wars Jedi: Survivor. This included an Atlas utilized on the interior of the Mantis. The Modeling and Material Setups for the Mantis were built by the Hard Surface Team. These were created in Substance Designer.
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Additional Credits:
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Christopher Sutton (Art Director): https://www.linkedin.com/in/chris-sutton-a323947
Nate Stephens (Art Director): https://www.artstation.com/pombero
Paul Hatfield (Lead Producer): https://www.linkedin.com/in/paul-hatfield-b6508128/
Billy Matjiunis (Lead Environment Artist): https://www.artstation.com/billymatjiunis
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Thanks to the rest of the Environment Art Team, Lighting, Tech, Concept, Character, Hard Surface, Audio, Animation, Game Design, and all of the other Teams and Developers that helped ship Star Wars Jedi: Survivor!

Star Wars Jedi: Survivor | Chrome Plating

Star Wars Jedi: Survivor | Chrome Plating

Star Wars Jedi: Survivor | Rough Metal

Star Wars Jedi: Survivor | Rough Metal

Star Wars Jedi: Survivor | Worn Metal

Star Wars Jedi: Survivor | Worn Metal

Star Wars Jedi: Survivor | Brushed Metal

Star Wars Jedi: Survivor | Brushed Metal

Star Wars Jedi: Survivor | Titanium

Star Wars Jedi: Survivor | Titanium

Star Wars Jedi: Survivor | Copper

Star Wars Jedi: Survivor | Copper

Star Wars Jedi: Survivor | Gold

Star Wars Jedi: Survivor | Gold

Star Wars Jedi: Survivor | Gunmetal

Star Wars Jedi: Survivor | Gunmetal

Star Wars Jedi: Survivor | Plastic Panel

Star Wars Jedi: Survivor | Plastic Panel

Star Wars Jedi: Survivor | Metal Hull

Star Wars Jedi: Survivor | Metal Hull

Star Wars Jedi: Survivor | Painted Metal

Star Wars Jedi: Survivor | Painted Metal